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sglAntiAliasPoint Class Reference

#include <sglStatelet.hpp>

Inheritance diagram for sglAntiAliasPoint::

sglBooleanStatelet sglStatelet sglObject List of all members.

Public Methods

 sglAntiAliasPoint (bool on=false)
virtual ~sglAntiAliasPoint ()
void apply (sglCurrState *curr_state) const

Detailed Description

Enables/disables the OpenGL state needed to anti-alias points.


   sglAntiAliasPoint *statelet = new sglAntiAliasPoint(true);  // enable it
   statelet->enable(false);                                    // disable it

Definition at line 507 of file sglStatelet.hpp.

Constructor & Destructor Documentation

sglAntiAliasPoint::sglAntiAliasPoint ( bool on = false ) [inline]

Constructor (also default constructor).

on   Enables point anti-aliasing if true, otherwise it disables (the default).

Definition at line 514 of file sglStatelet.hpp.

sglAntiAliasPoint::~sglAntiAliasPoint ( ) [inline, virtual]

virtual destructor.

Definition at line 518 of file sglStatelet.hpp.

Member Function Documentation

void sglAntiAliasPoint::apply ( sglCurrState * curr_state ) const [virtual]

Apply this state change to the current rendering state.

curr_state   Required for statelets that affect one another. For example the sglTransparency sets up depth mask and blending modes which interact with the sglBlending and sglDepthMask statelets, and the curr_state object is used to resolve these internal issues.

Reimplemented from sglStatelet.

The documentation for this class was generated from the following file:
Generated at Mon Jul 1 18:00:06 2002 for SGL by doxygen1.2.6 written by Dimitri van Heesch, © 1997-2001