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sglLineStipple Class Reference
#include <sglStatelet.hpp>
Inheritance diagram for sglLineStipple::
List of all members.
Detailed Description
This statelet encapsulates OpenGL's glLineStipple() and glEnable(GL_LINE_STIPPLE) functions which controls the stippling pattern for line primitives. This is disabled by default (by setting the pattern is 0xffff). The factor scales the stipple pattern and can take on a value in the range [1..255]. Values outside this range will be clamped.
Example:
sglLineStipple *lstipple = new sglLineStipple(0xf0f0, 1); // enable - - -
lstipple->setLineStipple(0x5555, 1); // enable .......
lstipple->setLineStipple(0xffff, 1); // disable
Definition at line 1230 of file sglStatelet.hpp.
Constructor & Destructor Documentation
sglLineStipple::sglLineStipple (
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GLushort pattern = 0xffff,
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int factor = 1 ) [inline]
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Constructor (also the default constructor). -
Parameters:
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pattern
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The bit pattern (16 bits) defining the basic pattern where each 1 bit defines an on pixel and each 0 bit defines an off pixel. The default is 0xffff which is all on and disables this statelet. |
factor
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The scale factor for the pattern. The default is 1 (no scale), and larger scales factors lengthen the pattern in integer multiples. This value will be clamped to the range [1..255]. |
Definition at line 1242 of file sglStatelet.hpp. |
sglLineStipple::~sglLineStipple (
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) [inline, virtual]
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Member Function Documentation
void sglLineStipple::setLineStipple (
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GLushort pattern,
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int factor )
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Set the line stipple pattern and scale factor. -
Parameters:
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pattern
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The bit pattern (16 bits) defining the basic pattern where each 1 bit defines an on pixel and each 0 bit defines an off pixel. A pattern of 0xffff (all bits on) and disables this statelet. |
factor
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The scale factor for the pattern. Scale factors larger larger than one lengthen the pattern in integer multiples. This value will be clamped to the range [1..255]. |
Referenced by sglLineStipple(). |
void sglLineStipple::getLineStipple (
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GLushort & pattern,
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int & factor ) const [inline]
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Query the current stipple pattern and scale factor. -
Parameters:
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pattern
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On return, contains the current bit pattern. |
factor
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On return, contains the current scale factor. |
Definition at line 1264 of file sglStatelet.hpp. |
void sglLineStipple::apply (
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sglCurrState * curr_state ) const [virtual]
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Apply this state change to the current rendering state. -
Parameters:
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curr_state
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Required for statelets that affect one another. For example the sglTransparency sets up depth mask and blending modes which interact with the sglBlending and sglDepthMask statelets, and the curr_state object is used to resolve these internal issues. |
Reimplemented from sglStatelet. |
bool sglLineStipple::getSorted (
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) const [inline, virtual]
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Query the sorting mode for this statelet. -
Returns:
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true if this type of statelet should be sorted by pointer rather than using m_index to index into an array. The defualt implementation is the latter, but if a statelet can take on an inordinate number of states (e.g. a floating point parameter) then true should be returned.
Reimplemented from sglStatelet.
Definition at line 1274 of file sglStatelet.hpp. |
virtual void sglLineStipple::printInfo (
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ostream & ostrm,
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const char * indent_string ) const [virtual]
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Output the state of this node to the specified ostream. -
Parameters:
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ostrm
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the ostream to which the output is sent |
indent_string
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the string (usually spaces) that is output at the beginning of every line of output |
Reimplemented from sglStatelet. |
The documentation for this class was generated from the following file:
Generated at Mon Jul 1 18:00:08 2002 for SGL by
1.2.6 written by Dimitri van Heesch,
© 1997-2001