00001 /***************************************************************************** 00002 * SGL: A Scene Graph Library 00003 * 00004 * Copyright (C) 1997-2001 Scott McMillan All Rights Reserved. 00005 * 00006 * This library is free software; you can redistribute it and/or 00007 * modify it under the terms of the GNU Library General Public 00008 * License as published by the Free Software Foundation; either 00009 * version 2 of the License, or (at your option) any later version. 00010 * 00011 * This library is distributed in the hope that it will be useful, 00012 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00014 * Library General Public License for more details. 00015 * 00016 * You should have received a copy of the GNU Library General Public 00017 * License along with this library; if not, write to the Free 00018 * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00019 ***************************************************************************** 00020 * File: sgluMouse.hpp 00021 * Created: 22 March 1997 00022 * Summary: a struct to store state of the mouse in the current window. 00023 * -- was dmGLMouse.hpp 00024 *****************************************************************************/ 00025 00026 #ifndef __SGLU_MOUSE_HPP 00027 #define __SGLU_MOUSE_HPP 00028 00029 #include <sglu.h> 00030 00031 //---------------------------------------------------------------------------- 00032 00033 struct SGLU_DLL_API sgluMouse 00034 { 00035 enum {eLEFT_DOWN = 0x01, 00036 eMIDDLE_DOWN = 0x02, 00037 eRIGHT_DOWN = 0x04}; 00038 00039 int win_size_x; 00040 int win_size_y; 00041 00042 int in_window_flag; // TRUE if mouse is in window 00043 int button_flags; // bitmasks 4,2,1 for right,middle,left buttons 00044 int xwin, ywin; // position within window 00045 float xchan, ychan; // normalized window position 00046 00047 // not thread safe - only one mouse handle exists and is returned by the 00048 static sgluMouse* initialize(); 00049 00050 ~sgluMouse() {}; 00051 00052 static void handleEntry(int state); 00053 static void handleMouse(int button, int state, int x, int y); 00054 static void handleMotion(int x, int y); 00055 static void handlePassiveMotion(int x, int y); 00056 00057 protected: 00058 sgluMouse() {}; 00059 00060 private: // not implemented 00061 sgluMouse(const sgluMouse &); 00062 sgluMouse &operator=(const sgluMouse &); 00063 }; 00064 00065 #endif 00066 00067