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sgluMouse.hpp

00001 /*****************************************************************************
00002  * SGL: A Scene Graph Library
00003  *
00004  * Copyright (C) 1997-2001  Scott McMillan   All Rights Reserved.
00005  *
00006  * This library is free software; you can redistribute it and/or
00007  * modify it under the terms of the GNU Library General Public
00008  * License as published by the Free Software Foundation; either
00009  * version 2 of the License, or (at your option) any later version.
00010  *
00011  * This library is distributed in the hope that it will be useful,
00012  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00013  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00014  * Library General Public License for more details.
00015  *
00016  * You should have received a copy of the GNU Library General Public
00017  * License along with this library; if not, write to the Free
00018  * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
00019  *****************************************************************************
00020  *     File: sgluMouse.hpp
00021  *  Created: 22 March 1997
00022  *  Summary: a struct to store state of the mouse in the current window.
00023  *           -- was dmGLMouse.hpp
00024  *****************************************************************************/
00025 
00026 #ifndef __SGLU_MOUSE_HPP
00027 #define __SGLU_MOUSE_HPP
00028 
00029 #include <sglu.h>
00030 
00031 //----------------------------------------------------------------------------
00032 
00033 struct SGLU_DLL_API sgluMouse
00034 {
00035    enum {eLEFT_DOWN   = 0x01,
00036          eMIDDLE_DOWN = 0x02,
00037          eRIGHT_DOWN  = 0x04};
00038 
00039    int win_size_x;
00040    int win_size_y;
00041                              
00042    int in_window_flag;  // TRUE if mouse is in window
00043    int button_flags;    // bitmasks 4,2,1 for right,middle,left buttons
00044    int xwin, ywin;      // position within window
00045    float xchan, ychan;  // normalized window position
00046 
00047    // not thread safe - only one mouse handle exists and is returned by the 
00048    static sgluMouse* initialize();
00049 
00050    ~sgluMouse() {};
00051 
00052    static void handleEntry(int state);
00053    static void handleMouse(int button, int state, int x, int y);
00054    static void handleMotion(int x, int y);
00055    static void handlePassiveMotion(int x, int y);
00056 
00057 protected:
00058    sgluMouse() {};
00059 
00060 private: // not implemented
00061    sgluMouse(const sgluMouse &);
00062    sgluMouse &operator=(const sgluMouse &);
00063 };
00064 
00065 #endif
00066 
00067 

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