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sglTriangleSet.hpp

00001 /*****************************************************************************
00002  * SGL: A Scene Graph Library
00003  *
00004  * Copyright (C) 1997-2001  Scott McMillan   All Rights Reserved.
00005  *
00006  * This library is free software; you can redistribute it and/or
00007  * modify it under the terms of the GNU Library General Public
00008  * License as published by the Free Software Foundation; either
00009  * version 2 of the License, or (at your option) any later version.
00010  *
00011  * This library is distributed in the hope that it will be useful,
00012  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00013  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00014  * Library General Public License for more details.
00015  *
00016  * You should have received a copy of the GNU Library General Public
00017  * License along with this library; if not, write to the Free
00018  * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
00019  *****************************************************************************
00020  *     File: sglTriangleSet.hpp
00021  *  Created: 22 October 1997
00022  *  Summary: Approximates a pfGeoSet which contains geometry data for a set of
00023  *         : individual triangles, and pointers to the graphics state
00024  *         : associated with it (sglGeoState).
00025  *****************************************************************************/
00026 
00027 #ifndef __SGL_TRIANGLE_SET_HPP
00028 #define __SGL_TRIANGLE_SET_HPP
00029 
00030 #include <sgl.h>
00031 #include <sglGeoSet.hpp>
00032 
00033 //============================================================================
00034 
00040 class SGL_DLL_API sglTriangleSet : public sglGeoSet
00041 {
00042 public:
00044    sglTriangleSet();
00046    virtual ~sglTriangleSet();
00047 
00049    sglStats::PrimEnum getPrimType() const {return sglStats::eTRIS;}
00051    GLenum getGLPrimType() const {return GL_TRIANGLES;}
00053    unsigned int getPrimSize() const {return 3;}
00055    AAEnum getAAType() const {return ePOLYGON_AA;}
00056 
00058    virtual sglBound::IntersectResultEnum intersectPrim(sglIntersectf &segset);
00060    virtual sglBound::IntersectResultEnum intersectPrim(sglIntersectd &segset);
00061 
00062 private: // not implemented
00063    sglTriangleSet(const sglTriangleSet &);
00064    sglTriangleSet& operator=(const sglTriangleSet &);
00065 };
00066 
00067 #endif

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