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sglQuadSet.hpp

00001 /*****************************************************************************
00002  * SGL: A Scene Graph Library
00003  *
00004  * Copyright (C) 1997-2001  Scott McMillan   All Rights Reserved.
00005  *
00006  * This library is free software; you can redistribute it and/or
00007  * modify it under the terms of the GNU Library General Public
00008  * License as published by the Free Software Foundation; either
00009  * version 2 of the License, or (at your option) any later version.
00010  *
00011  * This library is distributed in the hope that it will be useful,
00012  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00013  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00014  * Library General Public License for more details.
00015  *
00016  * You should have received a copy of the GNU Library General Public
00017  * License along with this library; if not, write to the Free
00018  * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
00019  *****************************************************************************
00020  *     File: sglQuadSet.hpp
00021  *  Created: 22 October 1997
00022  *  Summary: Approximates a pfGeoSet which contains geometry data for a set of
00023  *         : individual quads, and pointers to the graphics state associated
00024  *         : with it (sglGeoState).
00025  *****************************************************************************/
00026 
00027 #ifndef __SGL_QUAD_SET_HPP
00028 #define __SGL_QUAD_SET_HPP
00029 
00030 #include <sgl.h>
00031 #include <sglGeoSet.hpp>
00032 
00033 //============================================================================
00034 
00038 class SGL_DLL_API sglQuadSet : public sglGeoSet
00039 {
00040 public:
00042    sglQuadSet();
00044    virtual ~sglQuadSet();
00045 
00047    sglStats::PrimEnum getPrimType() const {return sglStats::eQUADS;}
00049    GLenum getGLPrimType() const {return GL_QUADS;}
00051    unsigned int getPrimSize() const {return 4;}
00053    AAEnum getAAType() const {return ePOLYGON_AA;}
00054 
00056    virtual sglBound::IntersectResultEnum intersectPrim(sglIntersectf &segset);
00058    virtual sglBound::IntersectResultEnum intersectPrim(sglIntersectd &segset);
00059 
00060 private:
00061    sglQuadSet(const sglQuadSet &);
00062    sglQuadSet &operator=(const sglQuadSet &);
00063 };
00064 
00065 #endif

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