00001 /***************************************************************************** 00002 * SGL: A Scene Graph Library 00003 * 00004 * Copyright (C) 1997-2001 Scott McMillan All Rights Reserved. 00005 * 00006 * This library is free software; you can redistribute it and/or 00007 * modify it under the terms of the GNU Library General Public 00008 * License as published by the Free Software Foundation; either 00009 * version 2 of the License, or (at your option) any later version. 00010 * 00011 * This library is distributed in the hope that it will be useful, 00012 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00014 * Library General Public License for more details. 00015 * 00016 * You should have received a copy of the GNU Library General Public 00017 * License along with this library; if not, write to the Free 00018 * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00019 ***************************************************************************** 00020 * File: sglObject.hpp 00021 * Created: 30 December 1997 00022 *****************************************************************************/ 00023 00024 #ifndef __SGL_OBJECT_HPP 00025 #define __SGL_OBJECT_HPP 00026 00027 #include <sgl.h> 00028 #include <sglUserData.hpp> 00029 #include <string> 00030 00031 //---------------------------------------------------------------------------- 00032 00110 //---------------------------------------------------------------------------- 00111 00112 class SGL_DLL_API sglObject /* : public sglMemory */ 00113 { 00114 public: 00117 enum CloneModeEnum 00118 { 00120 eCLONE_ONE_NODE = 0, 00121 00123 eCLONE_NODES_RECURSIVE = 0x01, 00124 00126 eCLONE_USER_DATA = 0x02 00127 00128 // eCLONE_CAMERAS = 0x04, 00129 // eCLONE_GEOMETRY = 0x08, // clone drawables, too (not vertex data) 00130 // eCLONE_GEOMETRY_DATA = 0x10, // clones drawables per vertex data too. 00131 // eCLONE_STATE = 0x20, // clone the sglStatelets 00132 // eCLONE_TEXTURE_IMAGE = 0x40 // copy the texture image data 00133 }; 00134 00135 public: 00137 sglObject(); 00139 virtual ~sglObject() = 0; 00140 00142 void ref() { m_ref_count++; } 00143 00147 void deref() { assert(m_ref_count != 0); --m_ref_count; } 00148 00152 unsigned int getRefCount() const { return m_ref_count; } 00153 00157 void setName(const string &name) { m_name = name; } 00158 00162 const string &getName() const { return m_name; } 00163 00169 void setUserData(sglUserData *data) { m_user_data = data; } 00170 00174 sglUserData* getUserData() const { return m_user_data; } 00175 00181 virtual void printInfo(ostream &ostrm, const char *indent_string) const; 00182 00183 protected: 00184 // used by the clone traversal 00185 void copyTo(sglObject *dst, unsigned int mode) const; 00186 00187 private: // not implemented 00188 sglObject(const sglObject &); 00189 sglObject &operator=(const sglObject &); 00190 00191 protected: 00192 unsigned int m_ref_count; 00193 sglUserData *m_user_data; 00194 string m_name; 00195 }; 00196 00197 //---------------------------------------------------------------------------- 00198 00199 inline ostream& operator<<(ostream& ostrm, const sglObject& object) 00200 { 00201 object.printInfo(ostrm, " "); 00202 return ostrm; 00203 } 00204 00205 #endif