00001 /***************************************************************************** 00002 * SGL: A Scene Graph Library 00003 * 00004 * Copyright (C) 1997-2001 Scott McMillan All Rights Reserved. 00005 * 00006 * This library is free software; you can redistribute it and/or 00007 * modify it under the terms of the GNU Library General Public 00008 * License as published by the Free Software Foundation; either 00009 * version 2 of the License, or (at your option) any later version. 00010 * 00011 * This library is distributed in the hope that it will be useful, 00012 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00014 * Library General Public License for more details. 00015 * 00016 * You should have received a copy of the GNU Library General Public 00017 * License along with this library; if not, write to the Free 00018 * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00019 ***************************************************************************** 00020 * File: sglMonoIndexedTriangleSet.hpp 00021 * Created: 28 August 1999 00022 * Summary: A sglMonoIndexedSet of triangles. 00023 *****************************************************************************/ 00024 00025 #ifndef __SGL_MONO_INDEXED_TRIANGLE_SET_HPP 00026 #define __SGL_MONO_INDEXED_TRIANGLE_SET_HPP 00027 00028 #include <sgl.h> 00029 #include <sglMonoIndexedGeoSet.hpp> 00030 00031 //============================================================================ 00032 00036 class SGL_DLL_API sglMonoIndexedTriangleSet : public sglMonoIndexedGeoSet 00037 { 00038 public: 00040 sglMonoIndexedTriangleSet(); 00042 virtual ~sglMonoIndexedTriangleSet(); 00043 00045 sglStats::PrimEnum getPrimType() const {return sglStats::eMONO_INDEXED_TRIS;} 00047 GLenum getGLPrimType() const {return GL_TRIANGLES;} 00049 unsigned int getPrimSize() const {return 3;} 00051 AAEnum getAAType() const {return ePOLYGON_AA;} 00052 00054 virtual sglBound::IntersectResultEnum intersectPrim(sglIntersectf &segset); 00056 virtual sglBound::IntersectResultEnum intersectPrim(sglIntersectd &segset); 00057 00058 private: // not implemented 00059 sglMonoIndexedTriangleSet(const sglMonoIndexedTriangleSet &); 00060 sglMonoIndexedTriangleSet &operator=(const sglMonoIndexedTriangleSet &); 00061 }; 00062 00063 #endif