00001 /***************************************************************************** 00002 * SGL: A Scene Graph Library 00003 * 00004 * Copyright (C) 1997-2001 Scott McMillan All Rights Reserved. 00005 * 00006 * This library is free software; you can redistribute it and/or 00007 * modify it under the terms of the GNU Library General Public 00008 * License as published by the Free Software Foundation; either 00009 * version 2 of the License, or (at your option) any later version. 00010 * 00011 * This library is distributed in the hope that it will be useful, 00012 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00014 * Library General Public License for more details. 00015 * 00016 * You should have received a copy of the GNU Library General Public 00017 * License along with this library; if not, write to the Free 00018 * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00019 ***************************************************************************** 00020 * File: sglLODState.hpp 00021 * Created: 7 April 1999 00022 * Summary: Used to modify the transition behaviour of groups of sglLOD nodes 00023 *****************************************************************************/ 00024 00025 #ifndef __SGL_LOD_STATE_HPP 00026 #define __SGL_LOD_STATE_HPP 00027 00028 #include <sgl.h> 00029 #include <sglObject.hpp> 00030 00031 //---------------------------------------------------------------------------- 00032 00058 class SGL_DLL_API sglLODState : public sglObject 00059 { 00060 public: 00064 sglLODState(); 00065 00067 virtual ~sglLODState(); 00068 00072 void setRangeScale(float val) { m_range_scale = val; } 00073 00077 float getRangeScale() const { return m_range_scale; } 00078 00082 void setRangeOffset(float val) { m_range_offset = val; } 00083 00087 float getRangeOffset() const { return m_range_offset; } 00088 00089 // See sglObject::printInfo() for details. 00090 virtual void printInfo(ostream &ostrm, const char *indent_string) const; 00091 00092 private: // not implemented 00093 sglLODState(const sglLODState &); 00094 sglLODState &operator=(const sglLODState &); 00095 00096 protected: 00097 float m_range_scale; 00098 float m_range_offset; 00099 }; 00100 00101 #endif