Main Page   Class Hierarchy   Alphabetical List   Compound List   File List   Compound Members   Related Pages  

sglDistanceSwitch.hpp

00001 /*****************************************************************************
00002  * SGL: A Scene Graph Library
00003  *
00004  * Copyright (C) 1997-2001  Scott McMillan   All Rights Reserved.
00005  *
00006  * This library is free software; you can redistribute it and/or
00007  * modify it under the terms of the GNU Library General Public
00008  * License as published by the Free Software Foundation; either
00009  * version 2 of the License, or (at your option) any later version.
00010  *
00011  * This library is distributed in the hope that it will be useful,
00012  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00013  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00014  * Library General Public License for more details.
00015  *
00016  * You should have received a copy of the GNU Library General Public
00017  * License along with this library; if not, write to the Free
00018  * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
00019  *****************************************************************************
00020  *     File: sglDistanceSwitch.hpp
00021  *  Created: 24 January 2002
00022  *  Summary: select (or not) all the children to be traversed based on a single
00023  *           range value (a very specialized LOD node).
00024  *****************************************************************************/
00025 
00026 #ifndef __SGL_DISTANCE_SWITCH_HPP
00027 #define __SGL_DISTANCE_SWITCH_HPP
00028 
00029 #include <sgl.h>
00030 #include <vector>
00031 
00032 #include <sglVector.hpp>
00033 #include <sglGroup.hpp>
00034 #include <sglLODState.hpp>
00035 
00036 //----------------------------------------------------------------------------
00037 
00123 class SGL_DLL_API sglDistanceSwitch : public sglGroup
00124 {
00125 public:
00127    sglDistanceSwitch();
00129    virtual ~sglDistanceSwitch();
00130 
00136    void setRange(float range);
00137 
00141    float getRange() const { return m_range; }
00142 
00147    void setCenter(const sglVec3f &center) { m_center = center; }
00148 
00152    const sglVec3f &getCenter() const { return m_center; }
00153 
00159    static void setScaleFactor(float scale) { s_range_scale = scale; }
00160 
00164    static float getScaleFactor() { return s_range_scale; }
00165 
00177    void setLODState(sglLODState *lod_state);
00178 
00183    sglLODState *getLODState() const { return m_lod_state; }
00184 
00185    // see sglNode::intersect(f) for details.
00186    virtual sglBound::IntersectResultEnum intersect(
00187       sglIntersectf &isector) const;
00188 
00189    // see sglNode::intersect(d) for details.
00190    virtual sglBound::IntersectResultEnum intersect(
00191       sglIntersectd &isector) const;
00192 
00193    // see sglNode::pick(f) for details.
00194    virtual void pick(sglPickf &pick_state, unsigned int cull_flags) const;
00195 
00196    // see sglNode::pick(d) for details.
00197    virtual void pick(sglPickd &pick_state, unsigned int cull_flags) const;
00198 
00199    // See sglNode::clone() for details.
00200    virtual sglNode *clone(unsigned int mode) const;
00201 
00202    // See sglObject::printInfo() for details.
00203    virtual void printInfo(ostream &ostrm, const char *indent_string) const;
00204 
00205 protected:
00206    // See sglNode::cull(f) for details
00207    virtual void cull(sglCull<float> &trav_state,
00208                      unsigned int cull_flags) const;
00209 
00210    // See sglNode::cull(d) for details
00211    virtual void cull(sglCull<double> &trav_state,
00212                      unsigned int cull_flags) const;
00213 
00214    // If a user wants to subclass this node and replace the equation used for
00215    // determining the range used in child selection, the following function
00216    // should be reimplemented in the subclass (one each for single and double
00217    // precision traversals.
00218    virtual float computeRange(float trav_lod_scale,
00219                               float trav_lod_offset,
00220                               const sglMat4f &view_matrix) const;
00221    virtual float computeRange(float trav_lod_scale,
00222                               float trav_lod_offset,
00223                               const sglMat4d &view_matrix) const;
00224 
00225    void copyTo(sglDistanceSwitch *dst, unsigned int mode) const;
00226 
00227 private: // not implemented
00228    sglDistanceSwitch(const sglDistanceSwitch &);
00229    sglDistanceSwitch &operator=(const sglDistanceSwitch &);
00230 
00231 protected:
00232    static float s_range_scale;
00233 
00234    sglVec3f     m_center;
00235    float        m_range;
00236 
00237    sglLODState *m_lod_state;
00238 };
00239 
00240 #endif

Generated at Mon Jul 1 18:00:04 2002 for SGL by doxygen1.2.6 written by Dimitri van Heesch, © 1997-2001