00001 /***************************************************************************** 00002 * SGL: A Scene Graph Library 00003 * 00004 * Copyright (C) 1997-2001 Scott McMillan All Rights Reserved. 00005 * 00006 * This library is free software; you can redistribute it and/or 00007 * modify it under the terms of the GNU Library General Public 00008 * License as published by the Free Software Foundation; either 00009 * version 2 of the License, or (at your option) any later version. 00010 * 00011 * This library is distributed in the hope that it will be useful, 00012 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00014 * Library General Public License for more details. 00015 * 00016 * You should have received a copy of the GNU Library General Public 00017 * License along with this library; if not, write to the Free 00018 * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00019 ***************************************************************************** 00020 * File: sglDefaultStateNode.hpp 00021 * Author: Tom Stimson 00022 * Created: 21 July 2000 00023 * Summary: change the default state of all nodes below this one 00024 *****************************************************************************/ 00025 00026 #ifndef __SGL_DEFAULTSTATENODE_HPP 00027 #define __SGL_DEFAULTSTATENODE_HPP 00028 00029 #include <sgl.h> 00030 #include <sglGroup.hpp> 00031 00032 //---------------------------------------------------------------------------- 00033 00062 class SGL_DLL_API sglDefaultStateNode : public sglGroup 00063 { 00064 public: 00066 sglDefaultStateNode(); 00068 virtual ~sglDefaultStateNode(); 00069 00077 void setStatelets(const vector<sglStatelet*> &statelets); 00078 00082 const vector<sglStatelet*> &getStatelets() const {return m_statelets;} 00083 00084 // See sglNode::clone() for details. 00085 virtual sglNode *clone(unsigned int mode) const; 00086 00087 // See sglObject::printInfo() for details. 00088 virtual void printInfo(ostream &ostrm, const char *indent_string) const; 00089 00090 protected: 00091 // See sglNode::cull(f) for details 00092 virtual void cull(sglCull<float> &trav_state, 00093 unsigned int cull_flags) const; 00094 00095 // See sglNode::cull(d) for details 00096 virtual void cull(sglCull<double> &trav_state, 00097 unsigned int cull_flags) const; 00098 00099 void copyTo(sglDefaultStateNode *dst, unsigned int mode) const; 00100 00101 private: // not implemented 00102 sglDefaultStateNode(const sglDefaultStateNode &); 00103 sglDefaultStateNode &operator=(const sglDefaultStateNode &); 00104 00105 protected: 00106 vector<sglStatelet*> m_statelets; 00107 }; 00108 00109 #endif