00001 /***************************************************************************** 00002 * SGL: A Scene Graph Library 00003 * 00004 * Copyright (C) 1997-2001 Scott McMillan All Rights Reserved. 00005 * 00006 * This library is free software; you can redistribute it and/or 00007 * modify it under the terms of the GNU Library General Public 00008 * License as published by the Free Software Foundation; either 00009 * version 2 of the License, or (at your option) any later version. 00010 * 00011 * This library is distributed in the hope that it will be useful, 00012 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00014 * Library General Public License for more details. 00015 * 00016 * You should have received a copy of the GNU Library General Public 00017 * License along with this library; if not, write to the Free 00018 * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00019 ***************************************************************************** 00020 * File: sglCone.hpp 00021 * Author: Scott McMillan 00022 * Created: 23 January 2001 00023 * Summary: an leaf sglNode containing the geometry for a cone. The height 00024 * and base radius can be specified. The base lies in the x-y plane 00025 * with the center at the origin and the height extends along the 00026 * +z-axis. 00027 *****************************************************************************/ 00028 00029 #ifndef SGL_CONE_HPP 00030 #define SGL_CONE_HPP 00031 00032 #include <sgldb.h> 00033 #include <sglTriangleStripSet.hpp> 00034 00035 //---------------------------------------------------------------------------- 00036 00037 class SGLDB_DLL_API sglCone : public sglTriangleStripSet 00038 { 00039 public: 00040 sglCone(unsigned int num_sections, 00041 float height = 1.0f, float radius = 1.0f); 00042 virtual ~sglCone(); 00043 00044 virtual void printInfo(ostream &ostrm, const char *indent_string) const; 00045 00046 protected: 00047 00048 private: 00049 sglCone(); // not implemented 00050 sglCone(const sglCone &); // not implemented 00051 sglCone &operator=(const sglCone &); // not implemented 00052 00053 void makeCone(unsigned int num_sections, 00054 float height, float radius); 00055 00056 private: 00057 unsigned int m_num_sections; 00058 float m_height; 00059 float m_radius; 00060 }; 00061 00062 #endif