00001 /***************************************************************************** 00002 * SGL: A Scene Graph Library 00003 * 00004 * Copyright (C) 1997-2001 Scott McMillan All Rights Reserved. 00005 * 00006 * This library is free software; you can redistribute it and/or 00007 * modify it under the terms of the GNU Library General Public 00008 * License as published by the Free Software Foundation; either 00009 * version 2 of the License, or (at your option) any later version. 00010 * 00011 * This library is distributed in the hope that it will be useful, 00012 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00014 * Library General Public License for more details. 00015 * 00016 * You should have received a copy of the GNU Library General Public 00017 * License along with this library; if not, write to the Free 00018 * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00019 ***************************************************************************** 00020 * File: sglCallback.hpp 00021 * Created: 21 February 1999 00022 * Summary: execute a user defined callback during the cull traversal. 00023 * 00024 * **** THIS DOES NOT WORK AS A DRAW CALLBACK ANY MORE **** 00025 * 00026 * With access to the source code and ability to subclass nodes, I 00027 * question the usefulness of this class. - mcmillan 00028 *****************************************************************************/ 00029 00030 #ifndef __SGL_CALLBACK_HPP 00031 #define __SGL_CALLBACK_HPP 00032 00033 #include <sgl.h> 00034 #include <sglGroup.hpp> 00035 00036 //============================================================================ 00037 00039 typedef void (*sglCallbackFunc)(void *); 00040 00041 //============================================================================ 00042 00060 class SGL_DLL_API sglCallback : public sglGroup 00061 { 00062 public: 00064 sglCallback(); 00066 virtual ~sglCallback(); 00067 00072 sglCallbackFunc getCallbackFunc() const { return m_callback_func; } 00073 00078 void setCallbackFunc(sglCallbackFunc cb_func); 00079 00084 void *getCallbackData() const { return m_callback_data; } 00085 00089 void setCallbackData(void *data) { m_callback_data = data; } 00090 00091 // see sglNode::clone() for details. 00092 virtual sglNode *clone(unsigned int mode) const; 00093 00094 // see sglObject::printInfo() for details. 00095 virtual void printInfo(ostream &ostrm, const char *indent_string) const; 00096 00097 protected: 00098 // compute the bounding sphere using sglGroup version 00099 //virtual void computeBound(); 00100 00101 // sglNode::cull(f) for details 00102 virtual void cull(sglCull<float> &trav_state, 00103 unsigned int cull_flags) const; 00104 00105 // sglNode::cull(d) for details 00106 virtual void cull(sglCull<double> &trav_state, 00107 unsigned int cull_flags) const; 00108 00109 void copyTo(sglCallback *dst, unsigned int mode) const; 00110 00111 private: // not implemented 00112 sglCallback(const sglCallback &); 00113 sglCallback &operator=(const sglCallback &); 00114 00115 protected: 00116 sglCallbackFunc m_callback_func; 00117 void *m_callback_data; 00118 }; 00119 00120 #endif