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sglViewPlatform Member List
This is the complete list of members for sglViewPlatform, including all inherited members.
- clone(unsigned int mode) const
[virtual]
- CloneModeEnum enum name
- computeBound() (defined in sglViewPlatform)
[protected, virtual]
- computeBoundsRecursiveDown() (defined in sglNode)
[protected, virtual]
- computeTxToParent(sglMat4f &) const
[inline, virtual]
- computeTxToParent(sglMat4d &) const
[inline, virtual]
- computeViewMatrix(sglMat4f &curr_mat) const
- computeViewMatrix(sglMat4d &curr_mat) const
- copyTo(sglViewPlatform *dst, unsigned int mode) const (defined in sglViewPlatform)
[protected]
- copyTo(sglNode *dst, unsigned int mode) const (defined in sglNode)
[protected]
- copyTo(sglObject *dst, unsigned int mode) const (defined in sglObject)
[protected]
- cull(sglCull< float > &, unsigned int) const
[inline, protected, virtual]
- cull(sglCull< double > &, unsigned int) const
[inline, protected, virtual]
- deref()
[inline]
- dirty(unsigned char mask) (defined in sglNode)
[protected, virtual]
- DirtyEnum enum name (defined in sglNode)
[protected]
- eANIMATION enum value (defined in sglNode)
[protected]
- eBOUND enum value (defined in sglNode)
[protected]
- eCLONE_NODES_RECURSIVE enum value
- eCLONE_ONE_NODE enum value
- eCLONE_USER_DATA enum value
- eDLIST enum value (defined in sglNode)
[protected]
- getBound()
- getBoundMode() const
[inline]
- getCamera() const
[inline]
- getEnableZUp() const
[inline]
- getName() const
[inline]
- getNumParents() const
[inline]
- getParent(unsigned int index) const
- getPrevBound() const
[inline]
- getRefCount() const
[inline]
- getUserData() const
[inline]
- intersect(sglIntersectf &) const
[inline, virtual]
- intersect(sglIntersectd &) const
[inline, virtual]
- m_bound_mode (defined in sglNode)
[protected]
- m_dirty (defined in sglNode)
[protected]
- m_name (defined in sglObject)
[protected]
- m_ref_count (defined in sglObject)
[protected]
- m_sphere (defined in sglNode)
[protected]
- m_user_data (defined in sglObject)
[protected]
- pick(sglPickf &, unsigned int) const
[inline, virtual]
- pick(sglPickd &, unsigned int) const
[inline, virtual]
- preDraw(const PreDrawStruct &trav_state)
[virtual]
- printInfo(ostream &ostrm, const char *indent_string) const
[virtual]
- ref()
[inline]
- setBound(const sglSphereBound< float > *sphere, sglBound::ModeEnum mode)
- setCamera(sglCamera &camera)
- setEnableZUp(bool on)
[inline]
- setName(const string &name)
[inline]
- setUserData(sglUserData *data)
[inline]
- sglDrawable (defined in sglNode)
[friend]
- sglNode()
- sglObject()
- sglViewPlatform(sglCamera &camera)
- ~sglNode()
[virtual]
- ~sglObject()=0
[pure virtual]
- ~sglViewPlatform()
[virtual]
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1.2.6 written by Dimitri van Heesch,
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