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sglPerspectiveCamera Member List
This is the complete list of members for sglPerspectiveCamera, including all inherited members.
- applyProjection() const
[virtual]
- CloneModeEnum enum name
- copyTo(sglObject *dst, unsigned int mode) const (defined in sglObject)
[protected]
- deref()
[inline]
- eCLONE_NODES_RECURSIVE enum value
- eCLONE_ONE_NODE enum value
- eCLONE_USER_DATA enum value
- getFOV(double &fovy, double &aspect, double &near_clip, double &far_clip) const
- getFOVX() const
[inline]
- getFOVY() const
[inline]
- getFrustum() const
[inline]
- getName() const
[inline]
- getRefCount() const
[inline]
- getSimple(double &left, double &right, double &bottom, double &top, double &near_clip, double &far_clip) const
- getUserData() const
[inline]
- m_bottom (defined in sglPerspectiveCamera)
[protected]
- m_far (defined in sglCamera)
[protected]
- m_fovx (defined in sglPerspectiveCamera)
[protected]
- m_frustum (defined in sglCamera)
[protected]
- m_left (defined in sglPerspectiveCamera)
[protected]
- m_name (defined in sglObject)
[protected]
- m_near (defined in sglCamera)
[protected]
- m_ref_count (defined in sglObject)
[protected]
- m_right (defined in sglPerspectiveCamera)
[protected]
- m_simple_flag (defined in sglPerspectiveCamera)
[protected]
- m_top (defined in sglPerspectiveCamera)
[protected]
- m_user_data (defined in sglObject)
[protected]
- operator=(const sglPerspectiveCamera &) (defined in sglPerspectiveCamera)
[protected]
- operator=(const sglCamera &) (defined in sglCamera)
[protected]
- printInfo(ostream &ostrm, const char *indent_string) const
[virtual]
- ref()
[inline]
- setFOV(double fovy, double aspect, double near_clip, double far_clip)
- setName(const string &name)
[inline]
- setSimple(double left, double right, double bottom, double top, double near_clip, double far_clip)
- setUserData(sglUserData *data)
[inline]
- sglCamera()
- sglCamera(const sglCamera &) (defined in sglCamera)
[protected]
- sglObject()
- sglPerspectiveCamera()
- sglPerspectiveCamera(const sglPerspectiveCamera &) (defined in sglPerspectiveCamera)
[protected]
- ~sglCamera()
[virtual]
- ~sglObject()=0
[pure virtual]
- ~sglPerspectiveCamera()
[virtual]
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